Thursday, March 21, 2013

The Science of Wrath of the Void Strider, Volume I

I'm not going to make you go to my Facebook page. That was silly of me! So, in light of that epiphany, here's the first four parts of this series, collected into a single volume. Enjoy!


The Science of Wrath of the Void Strider, Part I: Plasma Shields
One of the technologies used to protect ships from micrometeorites, and to insulate local space during a jump event is the plasma shield. Here's some hard science to back it up!
Plasma Shield: Missile Stopper? (from wired.com)




The Science of Wrath of the Void Strider, Part II: Jump Events
A core transportation technology used to get around the pesky light speed barrier is the jump event - or, quantum entanglement-assisted teleportation. While admittedly, such an event can't transfer entire systems of matter, the essence is founded on solid quantum physics. Here's the science:
The Race to Bring Quantum Teleportation to Your World (from wired.com)




The Science of Wrath of the Void Strider, Part II.5: Jump Events
And here's the humor...
xkcd: Quantum Teleportation (from xkcd.com)




The Science of Wrath of the Void Strider, Part III: Repulsor Lamps
It's a background technology, meant to add a dash of the fantastic to otherwise familiar elements, but founded on 100% real science. :)
Electrostatic Levitation (from wikipedia.com - a great place to start!)



The Science of Wrath of the Void Strider, Part IV: Municipal Transit Shuttles
Again, more of a background piece, but how do they function? How can they possibly be cost effective? How?? Here's how: they're VTOL assisted, but rely on plasma aerodynamics to move so much mass with great efficiency (UFO's, anyone?). Check out this awesome science:
Will Plasma Revolutionize Aircraft Design? (from spacedaily.com)

No comments: